Introducing Neurofit to a New Client — Pediatric Providers
For providers working with children and youth — including ASD, ADHD, and OAP-funded clients — where caregiver buy-in is as important as the child's.
Who this is for
Your clients are children or youth working on attention, memory, executive functioning, or processing speed goals. Sessions involve parents or caregivers, and home practice depends heavily on the family being on board.
Age fit:
| Age range | Fit |
|---|---|
| 6–12 | Best fit — mouse skills developed, activities are age-appropriate |
| Under 5 | Not recommended — mouse-based interaction not yet developmentally accessible |
| 13+ | Case by case — some teens engage well; others may find the visual style too young. Have the conversation before onboarding. |
At a Glance
|
|
|
|---|---|
| Best intro moment | During a session, with the parent or caregiver present |
| What the client needs | A computer with a mouse and internet connection |
| Where they log in | activity.neurofit.ca |
| Time for first activity | About 5 minutes |
| Language options | English and French |
| Device required | Desktop or laptop computer with a mouse — not a tablet or smartphone |
| What they see first | Their Homework page with assigned activities |
The guiding principle
The child does the activities. The parent makes them happen.
For pediatric clients, getting the first login depends on caregiver buy-in just as much as the child's interest. Frame Neurofit to the parent as structured, measurable home practice — not screen time — and to the child as a game they can earn rewards in.
How to introduce it
Talk to the caregiver first, then the child.
With the parent or caregiver:
"Neurofit is what I'm using to give [child's name] structured cognitive exercises between our sessions. It runs on any computer at home — a few minutes, a few times a week. I'll be able to see how they're doing and use that in our sessions. It looks like a game to them, but it's building real skills we're working on here."
With the child (keep it simple and fun):
"We're going to try a brain game you can do at home. You get points and can build a garden as you complete activities. Want to see it?"
Do the first login together during the session if possible — let the child try one activity with you present. This removes uncertainty for both the child and the caregiver, and dramatically increases the chance they'll follow through at home.
Setting up the first assignment
For pediatric clients, shorter and more frequent is better than long and occasional.
| Setting | Starting recommendation |
|---|---|
| Frequency | 3× per week — attach it to an existing routine (after school, before dinner) |
| Duration | 5 minutes minimum to start |
| Activity type | Attention-focused activities for ADHD; memory-focused for sequencing and recall challenges |
| Difficulty | Start low — early success builds motivation |
| Hints | Higher hint frequency initially; reduce gradually as confidence grows |
Tip: Connecting the assignment to an existing routine (e.g., "right after homework") gives the caregiver a natural trigger. It also removes the negotiation of when to do it.
Proxy email: For young clients, you can use a parent's email address as the login instead of creating one for the child. The email is used for login only — the parent controls access. This is the preferred setup for most families with children under 10.
OAP-funded families
For families using Ontario Autism Program (OAP) funding, Neurofit's engagement and performance data supports ongoing funding documentation. Providers can generate client-level reports showing session counts, completion rates, and cognitive performance trends — all exportable from the Dashboard.
When writing OAP justification letters, include Neurofit data as objective evidence of structured, technology-assisted home practice. Neurofit's published outcomes support the clinical rationale.
Common challenges
"The parent isn't sure it's appropriate for their child." Reassure them that Neurofit is designed for non-gamers and includes accessibility settings for visual sensitivity and cognitive load. Activities are mouse-based (click and drag), not fast-paced, and are specifically designed for children who may find traditional screen time overstimulating.
"The child tried it but stopped after one session." Check the difficulty setting — if the first activity felt too hard or too easy, engagement drops quickly. Also review hint frequency; a child who doesn't know what to do next will disengage rather than ask for help.
"They got the invite but haven't logged in." Have the parent check the spam folder. The subject line includes your name. A follow-up text or verbal reminder to the parent (not just the child) is the most effective next step.
What the data gives you
- Completion rates and session frequency — for progress notes and OAP documentation
- Performance trends — cognitive accuracy and speed over time, by domain
- Engagement patterns — time of day, consistency, session duration
- Mood and effort ratings — frustration, sense of accomplishment, and perceived effort captured before each session; useful for identifying when a child is struggling beyond the cognitive task itself